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Monkey 64 WIP News Update
현재 작업상황과 구동샷을 몇가지 공개하였습니다. psp에서 젤다를 돌리는날이 어서오길 바랍니다.
인용:
Mmmmm *drool*
Well after some back and forth I figured a few things out. For some reason I dont need to byteswap the pif ram where pc emulators do. So with this and a few corrections I got input working. Even better is the fixing of SI transfer now keeps a few homebrew games from crashing.
So here are some screenshots of Pong by omar, Liner (I dont understand the point of this game), Manic Minor & MM hiden levels (oddly enough its very dark), & the wonderful n64 logo returns from waverace (do note that no comercial games run, this just this logo shows up since it draws to the framebuffer with no use of the rsp/rdp).
Anyways enjoy. More updates to come when more progress is made.
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PSP-1005K F/W 3.30 OE-A
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